93 lines
2.4 KiB
C++
93 lines
2.4 KiB
C++
/*
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* BastionGuard™
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* Copyright (C) 2025–2026 Calogero Scarnà
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* BastionGuard™ is a trademark of Calogero Scarnà.
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* The BastionGuard™ name and branding are not licensed under the GPL.
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*/
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#pragma once
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#include <gtkmm.h>
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#include <thread>
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#include <atomic>
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#include <vector>
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#include <string>
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#include <set>
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#include <queue>
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#include <filesystem>
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#include "LifetimeGuard.hpp"
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class PrivacyPage : public Gtk::Box {
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public:
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PrivacyPage();
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~PrivacyPage();
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private:
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Gtk::Label lbl_title_;
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Gtk::Switch switch_webcam_;
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Gtk::Button btn_refresh_;
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Gtk::CheckButton chk_auto_refresh_;
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Gtk::ScrolledWindow scroller_;
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Gtk::TextView txt_processes_;
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Gtk::Label lbl_status_;
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std::thread monitor_thread_;
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std::atomic<bool> monitor_running_{false};
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std::set<std::string> known_processes_;
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sigc::connection auto_refresh_conn_;
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void run_privacy_script_async(bool unblock);
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std::atomic<bool> toggle_busy_{false};
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bool is_daemon_active();
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void start_privacy_daemon();
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void unblock_devices_local();
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void save_privacy_state(bool enabled);
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bool load_privacy_state();
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std::vector<std::string> detect_active_devices();
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void start_monitor_thread();
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void monitor_loop();
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void show_permission_popup(const std::string &process_name);
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void show_next_alert();
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void on_toggle_privacy();
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void on_refresh_clicked();
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void setup_auto_refresh_toggle();
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void update_process_list();
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Gtk::Button btn_unlock_;
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std::atomic<bool> devices_blocked_{false};
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void manual_unlock_devices();
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void write_log(const std::string& msg);
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// Alive flag per proteggere i molti signal_idle().connect_once con
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// [this] da use-after-free se la pagina viene distrutta prima che
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// il main loop processi la coda di idle callbacks.
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BastionGuard::AliveFlag alive_ = BastionGuard::make_alive_flag();
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};
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